English 中文(简体)
How does Jgroup on UDP become reliable?
原标题:
  • 时间:2010-12-06 17:25:31
  •  标签:
  • udp
  • jgroups

In my mind, UDP is fast but not reliable, and in a lot of places jgroup is based on UDP, is that reliable? I saw a lot of places use jgroup to transfer caching information. Does jgroup have to use TCP to make transition reliable?

最佳回答

JGroups provides components to implement reliability above UDP, see here for some details,

http://www.jgroups.org/manual/html_single/index.html#d0e5392

问题回答

暂无回答




相关问题
Failure scenarios for reliable UDP?

What could be good list of failure scenaros for testing a reliable UDP layer? I have thought of the below cases: Drop Data packets Drop ACK, NAK Packets Send packets in out of sequence. Drop intial ...

C windows sendto()

I am trying to send over UDP using the following code, but i m getting strange results. if((sendto(newSocket, sendBuf, totalLength, 0, (SOCKADDR *)&sendAddr, sizeof(sendAddr)) == bytesSent) &...

General sockets UDP programming question

I have an FPGA device with which my code needs to talk. The protocol is as follows: I send a single non-zero byte (UDP) to turn on a feature. The FPGA board then begins spewing data on the port ...

Twisted Spread suitable for multiplayer racing sim?

Do you think that Twisted Spread may be suitable (in terms of performance) for a multiplayer racing simulator? The rest of the application is based on Python-Ogre. Can Perspective Broker run upon (...

Ruby UDP server/client test fails

I am trying to setup a simple UDP client and server using Ruby. The code looks like this: require socket.so class UDPServer def initialize(port) @port = port end def start @socket = ...

Should I use (non-blocking) NIO for UDP?

According to this post, UDP just doesn t block. Are there any advantage using the (non-blocking) NIO API for UDP? Or should I just use the easier "traditional" io API?

Connecting to a Source game server in VB.NET

I m developing an application that detects Source-based games running on the LAN. Following up on the specifications provided by Valve, I have it narrowed down to exactly what I want: making a UDP ...

热门标签