我从使用分配工具跟踪我的记忆使用情况,注意到,在整个记忆的运行时间,记忆的使用一直在继续。 通过测验,我可以看到,最大的记忆层正在通过名为CJPEGCreateImageData的方法在图书馆GMM中分配。 我可以找到这方面的任何在线信息,但我当然认为,这是我的记忆。 下面简要介绍分配产出的相关部分:
这样做的理由是什么,我如何避免?
我从使用分配工具跟踪我的记忆使用情况,注意到,在整个记忆的运行时间,记忆的使用一直在继续。 通过测验,我可以看到,最大的记忆层正在通过名为CJPEGCreateImageData的方法在图书馆GMM中分配。 我可以找到这方面的任何在线信息,但我当然认为,这是我的记忆。 下面简要介绍分配产出的相关部分:
这样做的理由是什么,我如何避免?
The simulator and the device use a different amount of memory due to several factors. MKMapView should behave well enough on iOS 4.2 or higher. Even when you see a steep memory increase, note that it is cache memory, and all that is not required by MKMapView to work. The only problem is that it may bring your application closer to a low memory warning. You can emulate this warning and see if your app survives. Other than that, you can t control the map cache directly. If you don t have enough memory for your app to work, try using the normal map instead the satellite one.
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我希望我与四舍五入的累进角进行网上讨论。
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