我在F#项目上将立即使用Click,但看来这在VS2010年之内没有得到支持——这是否有助于它发挥作用? 如果不是的话,什么是替代办法?
该申请将由“视窗7”表上没有互联网链接的销售人员使用。
我的想法是利用ClickOnce,以便他们能够检查每天上午和晚上(有互联网的地方)最新情况,然后进行销售(没有互联网)。
我在F#项目上将立即使用Click,但看来这在VS2010年之内没有得到支持——这是否有助于它发挥作用? 如果不是的话,什么是替代办法?
该申请将由“视窗7”表上没有互联网链接的销售人员使用。
我的想法是利用ClickOnce,以便他们能够检查每天上午和晚上(有互联网的地方)最新情况,然后进行销售(没有互联网)。
然而,在F#项目中,没有综合的电离层支持。
一种可能的办法是通过ClickOnce运送一个C#,但把你的所有重要逻辑放在一个F#项目中,然后由C#壳(最先发制人)提及。 过去,我多次这样做,工作做得很好。
Alternatively, the .NET framework provides MAGE (and its GUI equivalent MAGEUI) for building and editing ClickOnce manifests outside of Visual Studio. Using these tools, while workable, definitely doesn t feel as "smooth" as the IDE-integrated equivalent.
最后,有ClickOnceMore,其中要求填充与MAGEUI相同的大部分功能,但有一个更好的特征。 我个人从未使用过这一工具,因此我可以发表意见。 但是,你们有。
I use this F# script to automate calls to the command-line mage.exe to build a ClickOnce package for my F# project. I first used MAGEUI to build the *.application file and such manually - the script just updates the file list and build number, and creates the zip file.
我正在与ClickOnce一道,努力部署一个基于F#的应用程序。 最后,我开始工作。 我缺少的关键是:
fsc.exe汇编者违约后向EXE补充了Win32号清单。 这打破了所描述的ClickOnce的部署:。 VS2010 F#申请页没有选择“在没有明显的情况下申请”。 然而,建筑网页确实有“其他旗帜”。 我补充说——现在就座。 Bang... 我的ClickOnce部署工作已经开始。
I have a number of events that happen in a game. I want to control the time and order at which these events occur. For example: Event 1: Show some text on screen for N frames & play a sound ...
Is there an easy way to create Silverlight 3 applications with F# (October CTP)? I have seen the F# for Silverlight, but that only works with the May CTP. I am using Visual Studio Integrated Shell ...
In F# I want to transform a list of chars into a string. Consider the following code: let lChars = [ a ; b ; c ] If I simply do lChars.ToString, I get "[ a ; b ; c ]". I m trying to get "abc". I ...
I m reading a file(a flash swf) from .Net 3.5 that has a header which states whether the body of the file/Stream is compressed or not. However, I m having problems-after I rewrap the basic File ...
Let s say I have a binary tree data structure defined as follows type a tree = | Node of a tree * a * a tree | Nil I have an instance of a tree as follows: let x = Node (Node (...
(Background: I ve been thinking about doing a presentation on F# and functional programming. From experience, I think that the wow factor of pattern matching and type inference is not necessarily ...
I recently began to read some F# related literature, speaking of "Real World Functional Programming" and "Expert F#" e. g.. At the beginning it s easy, because I have some background in Haskell, and ...
As part of a project I have assigned myself as a way of improving my knowledge of F# and functional programming in general, I am attempting to write a string pattern-matching algorithm from scratch ...