I m making a game using UIView. I use a large (8192x8192) UIView as the map area, (the game is birds-eye-view) with a UIImageView stretched across it displaying a grass texture. This uses heaps of memory, doesn t run on older devices and nearly crashes Xcode whenever I try to edit it...
是否有另外一种方法绘制8192x8192地图,但没有滞后?