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obe AIROS/Android Best event to Thomas for in AS3
原标题:Adobe AIR iOS/Android best event to listen for in AS3

因此,在我申请一开始就需要发生火灾时,我会提出这个问题。

public function Main() {    
            this.addEventListener(Event.ACTIVATE, onInit);
        }

我也尝试了事。 ADDED_TO_STAGE,但两者似乎都不是在适当的时候向Init开火......它们过早地开火。 例如,在检测IPhone人时,当我仍然看到Default时,它就开枪。 png icon 当这一“载荷”阶段已经结束时,我想起火。

问题回答

如果我能理解这个问题,我就有一个解决办法。 我通过寻找同样的东西来到这里,但上述答案并不是一成不变的,而是把事情放在我手上。 我想要实现的是迅速启动我用“闪 screen屏幕”的感想。 之后,我的建议一旦启动,即“完整”(完全是指发射时的roid声,而实际上看到我的间谍屏幕的颜色时)即要说我的“功能”,以启动一些重载资产法/产生 st(完全避免长时间的黑色检查)。 在适当的时候,国际船舶和公司注册公司会引发这种情况。 他们都很早就开枪,因为 and子必须先装满整个 app,然后才能展示出任何实际的ix。 他们都很快被火烧,而桌面环境则不一样。 ACTIVATE and activity. FRAME_CONSTRUCTED/event.RENDER or onEnterFrame do the trick.

Solution: Use a loader swf as your main app. Load your app into the loader. Android will load first your loader and will let flash render the stage at witch point you have your "beloved" event :D. If you think this solves your problem but need more help i will be happy to clarify more.

应更好地界定“一开始就”: 活跃、Invoke和加入各个阶段的活动,都是在贵方言开始各阶段发生的火灾。 如果你要等到实际看望上去,你就应当等待进入框架或进行活动。

检查:

See in the AIR AP and not within the Activities Pack. Here





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