在喷气池中 在<代码>Surface上,我有<>Text Field,并显示<代码>TextToolbar(关于<编码>Paste的改动)。 如果我把同样的<代码>Text Field输入(material3
)ModalBottom Sheet
我看不到这一工具障碍吗? 我怎么能为ModalBottomSheet展示工具吧? 是什么使工具无法躲藏?
I ve创设了一个minimal demo here,供其他人复制。 所有重要障碍均载于MainActative here。
在喷气池中 在<代码>Surface上,我有<>Text Field,并显示<代码>TextToolbar(关于<编码>Paste的改动)。 如果我把同样的<代码>Text Field输入(material3
)ModalBottom Sheet
我看不到这一工具障碍吗? 我怎么能为ModalBottomSheet展示工具吧? 是什么使工具无法躲藏?
I ve创设了一个minimal demo here,供其他人复制。 所有重要障碍均载于MainActative here。
Jetpack Compose is still a relatively new framework, and as such, some features are not supported yet. As far as I know, the TextToolbar is not supported to be used inside a ModalBottomSheet. This is because the ModalBottomSheet takes up the entire screen, and the TextToolbar is not positioned correctly in this context.
If you need a toolbar for your bottom sheet, I think you have two options :
1. Use a trailing Past
icon with textField(easy way that works fine)
2. Create a custom toolbar component that is specifically designed to be used in ModalBottomSheet
Implementing the second way could be a little complex. I tried to implement this method in general.
This is a summary of what my code does:
1. I made a new composable specifically for using inside modal (TextFieldWithCustomToolBar)
2. The new composable has a TextFild
and a DropdownMenu
which will act instead of native toolbar
3. We need to detect long press on TextFild
,
Jetpack Compose has modifiers for handling various gestures, including drag, click, and scroll, but it doesn t work directly on text fields. This is because text fields have their own built-in gesture-handling system that intercepts user interactions before they reach the pointer input modifier. So I did it manually by collecting information from interactionSource
@Composable
fun TextFieldWithCustomToolBar(
supportingText: String,
onPasteRequested: () -> Unit
) {
var expanded by remember {
mutableStateOf(false)
}
val text = remember { mutableStateOf("") }
val interactionSource = remember { MutableInteractionSource() }
val viewConfiguration = LocalViewConfiguration.current
//wait for a long press action
LaunchedEffect(interactionSource) {
var isDown = false
interactionSource.interactions.collect { interaction ->
when (interaction) {
is PressInteraction.Press -> {
isDown = true
CoroutineScope(Dispatchers.Main).launch {
delay(viewConfiguration.longPressTimeoutMillis)
if (isDown) expanded = true
}
}
is PressInteraction.Release -> {
isDown = false
}
}
}
}
Box {
TextField(
interactionSource = interactionSource,
value = text.value,
onValueChange = { text.value = it },
supportingText = { Text(text = supportingText) }
)
DropdownMenu(
expanded = expanded,
properties = PopupProperties(focusable = false),
onDismissRequest = { expanded = false },
) {
DropdownMenuItem({ Text(text = "Paste") }, onClick = {
expanded = false
onPasteRequested.invoke()
})
}
}
}
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