我要向大家介绍一下这部令我困惑的那部法典。
//-------------------------------------------------------------------------------
// 3.5 Example B: Callback to member function using a global variable
// Task: The function DoItB does something that implies a callback to
// the member function Display . Therefore the wrapper-function
// Wrapper_To_Call_Display is used.
#include <iostream.h> // due to: cout
void* pt2Object; // global variable which points to an arbitrary object
class TClassB
{
public:
void Display(const char* text) { cout << text << endl; };
static void Wrapper_To_Call_Display(char* text);
/* more of TClassB */
};
// static wrapper-function to be able to callback the member function Display()
void TClassB::Wrapper_To_Call_Display(char* string)
{
// explicitly cast global variable <pt2Object> to a pointer to TClassB
// warning: <pt2Object> MUST point to an appropriate object!
TClassB* mySelf = (TClassB*) pt2Object;
// call member
mySelf->Display(string);
}
// function does something that implies a callback
// note: of course this function can also be a member function
void DoItB(void (*pt2Function)(char* text))
{
/* do something */
pt2Function("hi, i m calling back using a global ;-)"); // make callback
}
// execute example code
void Callback_Using_Global()
{
// 1. instantiate object of TClassB
TClassB objB;
// 2. assign global variable which is used in the static wrapper function
// important: never forget to do this!!
pt2Object = (void*) &objB;
// 3. call DoItB for <objB>
DoItB(TClassB::Wrapper_To_Call_Display);
}
问题1: 关于这项职能:
DoItB(TClassB::Wrapper_To_Call_Display)
为什么Wrapper_To_Call_Display
不提出任何论点,尽管根据声明应当采用char*
的论点?
<><> <><><>>>>>>><>>>>>>>
void DoItB(void (*pt2Function)(char* text))
我迄今所理解的是:<代码>。 DoItB 以职能要点为理由,但为何职能称为<代码>。 DoItB(TClassB):Wrapper_To_Call_Display)。 甚至可以说,它不是指人吗?
预兆
Source of code snippet: http://www.newty.de/fpt/callback.html