我试图利用在窗户上带有部族的圈子,编制一个相当简单的“灰色世界”方案,而我无法这样做。
I ve compiled Clang 3.1 from repository using VC11 Beta without problems. Now I m trying to use the already compiled Clang to compile a "hello world" sample using the VC11 headers but I get a bunch of errors which seems to show Clang is getting lost with some macro magic for simulated variadic templates on VC11, although I m not making direct use of this macro magic.
我包括名录:
- C:Program Files (x86)Microsoft Visual Studio 11.0VCinclude
- C:Program Files (x86)Microsoft Visual Studio 11.0VCatlmfcinclude
- C:Program Files (x86)Windows Kits8.0Includeum
- C:Program Files (x86)Windows Kits8.0Includeshared
- C:Program Files (x86)Windows Kits8.0Includewinrt
我的错误如下:
C:Program files (x86)MicrosoftudioView 11.0VCincludexstddef:1094:24:差错:_Nil没有提及价值
而另一些则涉及宏观问题。
是否有人能够克服这一宏观问题? 部族前加工商是否在花费这些宏观产品上存在问题?