我听到了以前几次使用的“不匹配”一词,我开始对它如何运作感到非常奇怪。
我对它如何运作有着非常一般的想法;相反,工程申请要看它使用什么职能,但我不知道这种职能之外的情况。
我也听到了“disgroupr”这一术语,即:一个解体的集会者和一个失败者之间的区别是什么?
www.un.org/spanish/ecosoc 因此,总结我的问题:。 哪些人卷入了欺骗性的东西? 通常如何做? 这一过程究竟是多么复杂? 它可以制定确切的法典? comp子和 dis子之间的区别是什么?
我听到了以前几次使用的“不匹配”一词,我开始对它如何运作感到非常奇怪。
我对它如何运作有着非常一般的想法;相反,工程申请要看它使用什么职能,但我不知道这种职能之外的情况。
我也听到了“disgroupr”这一术语,即:一个解体的集会者和一个失败者之间的区别是什么?
www.un.org/spanish/ecosoc 因此,总结我的问题:。 哪些人卷入了欺骗性的东西? 通常如何做? 这一过程究竟是多么复杂? 它可以制定确切的法典? comp子和 dis子之间的区别是什么?
Ilfak Guilfanov, the author of Hex-Rays Decompiler>,就他在一些会场的内部工作发表了演讲,这里是
Apart from that, there are some quite old papers, e.g. the classical PhD thesis of Cristina Cifuentes. 至于复杂性,所有的“不匹配”都取决于双手的语言和操作时间。 例如,不匹配。 NET和Java被视为“孤独”,因为有免费提供的comp子,其成功率非常高(产生原始来源)。 但这是由于这些运行时间使用的虚拟机器的特殊性质造成的。 As for truly compiled languages, like C, C++, Obj-C, Delphi, Pascal, ... the task get much more complicated. Read the above papers for details. 解体者与失败者之间的区别是什么? 如果有双轨方案(可执行,DL图书馆,......),则由处理人的指示组成。 这些指示的语文称为assembly(或组)。 在双轨制中,这些指示被编码为双轨制,以便加工商能够直接执行。 另一方面,decompiler的任务要艰巨得多。 采用双亲代码或组别产出(基本相同,因为它是一至一),并编制高层次代码。 让我举一个例子。 我们有这一职能: 汇编者在编辑这一职能时首先生成assembly file<>em>。 (第1行只是一个标签,而不是一个真正的指示, (I made that up, not real binary instructions). Now you know, that a disassembler takes you from the binary form to the assembly form. A decompiler takes you from the assembly form to the C code (or some other higher-level language).
int twotimes(int a) {
return a * 2;
}
_twotimes:
SHL EAX, 1
RET
SHL
确实是一种转移式操作,其快速乘以2,RET
,即该功能得以履行)。 因此,它希望:08 6A CF 45 37 1A
不完整从根本上说是汇编工作的逆转。 也就是说,采用目标代码(统一法),并试图从中收回来源代码。
分解取决于物体代码中可用于确定源代码结构的工艺品。
由于C/C++,很难帮助脱离进程,因此很难。 然而,由于 Java语和C#语以及以虚拟机器为目标的其他语言,因此很容易分解,因为语言在物体代码中留下更多的背心。
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