一般来说,录像播放器是一种画像,在整个电影期间,播放了二十四次(或更多)图片。 204个是视力将静态照片与主动相混为一谈的人的最低限值,因为我会建议30个或更多人产生更好的效果。
录像机的第二部分一般是音乐家,显示音乐的“镜子”,每秒播放许多“镜子”,通过数字传输系统将游戏系统与连续声音相仿。
Getting these two subsystems to operate without letting one get ahead of the other is generally required for a "video playback" system. There are many "already done" systems, but it sounds like you envision building your own (to add in unique "features").
牢记大量数据围绕“陈腐 play”。 这意味着,如果有可能,压缩数据对于合理履约至关重要。 压缩例行公文似乎并不简单,主要的录像密码是那些在将CPU周期平衡到压缩、档案规模和由此而产生的图像质量方面做了良好工作的人。
Assuming you really don t want to write a video player, but just want to use someone else s video player "with enhancements", you will be at the mercy of how well built the existing video player is, whether or not it supports any kind of customization, and if it does, how well it supports the customization you have in mind.
由于速度是这样的考虑,即使有更先进的语言,这些事情传统上在C、组装或甚至硬件加速芯片上进行。