I have two textures that are both .jpg, which represent a sky (one during the day, one at night). My question is, is it possible for me to fade one texture into the other? They are created with D3DXCreateTextureFromFileInMemoryEx
. How can I perform this kind of transition? I don t wish to create two objects, just change the texture gradually.
To be clear, I wish to, over time, slowly blend from one texture to another (and back). However, I don t wish the fade to be going on at all times. Thanks in advance for any advice you can offer.