If i do the following it saves fine:
- (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingImage:(UIImage *)selectedImage editingInfo:(NSDictionary *)editingInfo {
box = (Box *)[NSEntityDescription insertNewObjectForEntityForName:@"Box" inManagedObjectContext:managedObjectContext];
// create an instance of a Box image, assign that instance to Box
//set that image to the selected image from the picker
BoxImage *image = [NSEntityDescription insertNewObjectForEntityForName:@"BoxImage" inManagedObjectContext:managedObjectContext];
box.boxImage = image;
[image setValue:selectedImage forKey:@"boxImage"];
but I dont want to create a box instance everytime someone selects an image.... so i have a save method that will set the box image from the UIImage variable tempPhoto like so:
-(IBAction)save
{
box = (Box *)[NSEntityDescription insertNewObjectForEntityForName:@"Box" inManagedObjectContext:managedObjectContext];
self.tempBoxCode = self.codeField.text;
//Set the box attributes
[box setCode:self.tempBoxCode];
BoxImage *image = [NSEntityDescription insertNewObjectForEntityForName:@"BoxImage" inManagedObjectContext:managedObjectContext];
box.boxImage = image;
[image setValue:tempPhoto forKey:@"boxImage"];
//commit this box
NSError *error;
if (![managedObjectContext save:&error]) {
// Handle the error.
}
[self.view removeFromSuperview];
}
but it crashes on [image setValue:tempPhoto forKey:@"boxImage"]; . There are no error message in the debugger either.
Any suggestions or advice would be greatly appreciated :)