I am in memory-leak cleanup mode on my latest app, and have come across something that I am unable to solve.
the following method has been cleaned up except for 1 nagging issue. Instruments tells me that my NSMutableArray called itemsToKeep is leaking memory, at the point that I am creating the object. Any ideas on why I am leaking memory would be most appreciated.
Here are some notes on retainCounts: entering the method: self.myList has retainCount = 1 exiting the method: self.myList has retainCount = 2 and itemsToKeep has retainCount= 2. I can easily do a [itemsToKeep release] at the end which brings both counts down to 1, but the app crashes after a while (and I think I know why).
Does anyone know how I can get rid of the memory leak for itemsToKeep?
Thanks.
-(void)parsedScores:(BOOL)shouldAdd {
//trim space, tab, newline from both ends
NSString *tmp = self.lblCurrentName.text;
NSString *list = [self trimString:tmp];
NSString *separators = @",";
[self.myList removeAllObjects]; // doesn t impact retain counts
self.myList = (NSMutableArray *)[list componentsSeparatedByCharactersInSet:[NSCharacterSet characterSetWithCharactersInString:separators]]; //this bumps up the self.myList retain count to 2
NSMutableArray *itemsToKeep = [NSMutableArray arrayWithCapacity:30];
for (NSString *item in self.myList) {
NSString *tmpItem = [self trimString:item];
if (! [self shouldRemoveItem:tmpItem]) {
[itemsToKeep addObject:tmpItem];
}
}
self.myList = itemsToKeep; //makes both variables retain counts = 2
}