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原标题:Mapping class to instance
最佳回答

或许是这样吗?

std::map< std::type_info*, Something > systems;

然后,你可以做到:

Something sth = systems[ &typeid(PositionComponent) ];

出于好奇,我检查了该C++代码的组装编码。

#include <typeinfo>
#include <cstdio>

class Foo {
    virtual ~Foo() {}
};

int main() {
    printf("%p
", &typeid(Foo));
}

确切地说,这确实是固定的。 由海合会(无任何选择)输出的议会(已完成):

.globl _main
_main:
LFB27:
        pushl   %ebp
LCFI0:
        movl    %esp, %ebp
LCFI1:
        pushl   %ebx
LCFI2:
        subl    $20, %esp
LCFI3:
        call    L3
"L00000000001$pb":
L3:
        popl    %ebx
        leal    L__ZTI3Foo$non_lazy_ptr-"L00000000001$pb"(%ebx), %eax
        movl    (%eax), %eax
        movl    %eax, 4(%esp)
        leal    LC0-"L00000000001$pb"(%ebx), %eax
        movl    %eax, (%esp)
        call    _printf
        movl    $0, %eax
        addl    $20, %esp
        popl    %ebx
        leave
        ret

因此,它实际上必须读到<代码>L__ZTI3Foo$non_lazy_ptr<>/code>符号(如果说这并非不变的话——可能与其他汇编者备选办法或与其他汇编者一起使用,就是如此)。 因此,由于你节省了一段文字,因此,固定时间可能略为加快(如果汇编者在汇编时间看到常数)。

问题回答

您应创建一些固定点(如POSITION_COMPONENT=1),然后将这些惯犯描绘成例子。





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