My problem is the following: i have a state machine inside an app and i need to be able to pause the current states s ProcessInput function as long as the user moves the form along the screen.
I have a property called "Paused" on the state which does that and i override the OnMove event of the form so that the property is set to true when the event fires.
How do I resume the ProcessInput function of the state when the user is no longer moving the form? (To be more specific, i am looking for an event to put a "state.Paused = false" in it)
Thx in advance for your help!