我在下文写道,大多数(如果不是全部的话)浏览器现在通常使用的是预载图像吗?
function preloadImage(url)
{
var img=new Image();
img.src=url;
}
我有一系列图象,我转播并称之为<代码>。 图/代码
我在下文写道,大多数(如果不是全部的话)浏览器现在通常使用的是预载图像吗?
function preloadImage(url)
{
var img=new Image();
img.src=url;
}
我有一系列图象,我转播并称之为<代码>。 图/代码
是的。 这应当涉及所有主要浏览器。
我认为,这更好。
var images = [];
function preload() {
for (var i = 0; i < arguments.length; i++) {
images[i] = new Image();
images[i].src = preload.arguments[i];
}
}
//-- usage --//
preload(
"http://domain.tld/gallery/image-001.jpg",
"http://domain.tld/gallery/image-002.jpg",
"http://domain.tld/gallery/image-003.jpg"
)
资料来源:。
你们可以把这一守则推向指数化。 html
<link rel="preload" href="https://via.placeholder.com/160" as="image">
在我的情况下,最好在您的<编码>上填满<>/代码>的功能上添加一个提示。 活动:
function preloadImage(url, callback)
{
var img=new Image();
img.src=url;
img.onload = callback;
}
And then wrap it for case of an array of URLs to images to be preloaded with callback on all is done: https://jsfiddle.net/4r0Luoy7/
function preloadImages(urls, allImagesLoadedCallback){
var loadedCounter = 0;
var toBeLoadedNumber = urls.length;
urls.forEach(function(url){
preloadImage(url, function(){
loadedCounter++;
console.log( Number of loaded images: + loadedCounter);
if(loadedCounter == toBeLoadedNumber){
allImagesLoadedCallback();
}
});
});
function preloadImage(url, anImageLoadedCallback){
var img = new Image();
img.onload = anImageLoadedCallback;
img.src = url;
}
}
// Let s call it:
preloadImages([
//upload.wikimedia.org/wikipedia/commons/d/da/Internet2.jpg ,
//www.csee.umbc.edu/wp-content/uploads/2011/08/www.jpg
], function(){
console.log( All images were loaded );
});
const preloadImage = src =>
new Promise((resolve, reject) => {
const image = new Image()
image.onload = resolve
image.onerror = reject
image.src = src
})
// Preload an image
await preloadImage( https://picsum.photos/100/100 )
// Preload a bunch of images in parallel
await Promise.all(images.map(x => preloadImage(x.src)))
CSS2 Alternative: 。
body:after {
content: url(img01.jpg) url(img02.jpg) url(img03.jpg);
display: none;
}
CSS3 Alternative: https://perishablepress.com/preload-images-css3/ (H/T Linh Dam)
.preload-images {
display: none;
width: 0;
height: 0;
background: url(img01.jpg),
url(img02.jpg),
url(img03.jpg);
}
NOTE: Images in a container with display:none
might not preload.
Perhaps visibility:hidden will work better but I have not tested this. Thanks Marco Del Valle for pointing this out
关于这一职位的大部分答复不再有效,(atleast on >)
我的解决办法是:
var cache = document.createElement("CACHE");
cache.style = "position:absolute;z-index:-1000;opacity:0;";
document.body.appendChild(cache);
function preloadImage(url) {
var img = new Image();
img.src = url;
img.style = "position:absolute";
cache.appendChild(img);
}
使用:
preloadImage("example.com/yourimage.png");
显然,<代码><cache>不是“界定的”内容,因此,如果你愿意,可使用<代码><div>。
在贵国社会保障局使用这一术语,而不是应用<代码> 字面 特性:
cache {
position: absolute;
z-index: -1000;
opacity: 0;
}
cache image {
position: absolute;
}
如经测试,请发表评论。
<>说明:
display: none;
to cache - this will not load the
image.position: absolute
to the image is necessary, as the image elements will eventually make it s way outside of the viewport - causing them to not load, and affect performance.在以上解决办法发挥作用的同时,我在此作了少量更新,以构建这一解决办法:
var cache = document.createElement("CACHE");
document.body.appendChild(cache);
function preloadImage() {
for (var i=0; i<arguments.length; i++) {
var img = new Image();
img.src = arguments[i];
var parent = arguments[i].split("/")[1]; // Set to index of folder name
if ($(`cache #${parent}`).length == 0) {
var ele = document.createElement("DIV");
ele.id = parent;
cache.appendChild(ele);
}
$(`cache #${parent}`)[0].appendChild(img);
console.log(parent);
}
}
preloadImage(
"assets/office/58.png",
"assets/leftbutton/124.png",
"assets/leftbutton/125.png",
"assets/leftbutton/130.png",
"assets/leftbutton/122.png",
"assets/leftbutton/124.png"
);
<>>Preview:
<>说明:
这种做法更为详细。 在这里,你把所有前载图像储存在集装箱内,可能是四分五裂的。 之后,你可以展示图像,或将其带至管理局的正确位置。
function preloadImg(containerId, imgUrl, imageId) {
var i = document.createElement( img ); // or new Image()
i.id = imageId;
i.onload = function() {
var container = document.getElementById(containerId);
container.appendChild(this);
};
i.src = imgUrl;
}
我建议你利用尝试/渔获物防止出现某些可能的问题:
OOP:
var preloadImage = function (url) {
try {
var _img = new Image();
_img.src = url;
} catch (e) { }
}
标准:
function preloadImage (url) {
try {
var _img = new Image();
_img.src = url;
} catch (e) { }
}
而且,虽然我爱多索,但老的 st流器可能与你使用多功能系统有问题,因此避免与自由开发公司的贡献完全相反。 图像在旧的垃圾桶中得到了更好的支持。
注:如果你使用巴贝勒等转播器,也将这样做。
use strict ;
function imageLoaded(src, alt = ) {
return new Promise(function(resolve) {
const image = document.createElement( img );
image.setAttribute( alt , alt);
image.setAttribute( src , src);
image.addEventListener( load , function() {
resolve(image);
});
});
}
async function runExample() {
console.log("Fetching my cat s image...");
const myCat = await imageLoaded( https://placekitten.com/500 );
console.log("My cat s image is ready! Now is the time to load my dog s image...");
const myDog = await imageLoaded( https://placedog.net/500 );
console.log( Whoa! This is now the time to enable my galery. );
document.body.appendChild(myCat);
document.body.appendChild(myDog);
}
runExample();
你们也可以等到所有图像的负荷。
async function runExample() {
const [myCat, myDog] = [
await imageLoaded( https://placekitten.com/500 ),
await imageLoaded( https://placedog.net/500 )
];
document.body.appendChild(myCat);
document.body.appendChild(myDog);
}
或使用<代码>Promise.all以同时装载。
async function runExample() {
const [myCat, myDog] = await Promise.all([
imageLoaded( https://placekitten.com/500 ),
imageLoaded( https://placedog.net/500 )
]);
document.body.appendChild(myCat);
document.body.appendChild(myDog);
}
根据W3C RUS spec,你现在可以使用Java 这样的文字预先装载:
var link = document.createElement("link");
link.rel = "preload";
link.as = "image";
link.href = "https://example.com/image.png";
document.head.appendChild(link);
我的做法是:
var preloadImages = function (srcs, imgs, callback) {
var img;
var remaining = srcs.length;
for (var i = 0; i < srcs.length; i++) {
img = new Image;
img.onload = function () {
--remaining;
if (remaining <= 0) {
callback();
}
};
img.src = srcs[i];
imgs.push(img);
}
};
是的,however browsers will limit(在4-8之间)实际电话,从而不掩饰/存储所有预期图像。
这样做的更好办法是在使用图像之前用上载荷:
function (imageUrls, index) {
var img = new Image();
img.onload = function () {
console.log( isCached: + isCached(imageUrls[index]));
*DoSomething..*
img.src = imageUrls[index]
}
function isCached(imgUrl) {
var img = new Image();
img.src = imgUrl;
return img.complete || (img .width + img .height) > 0;
}
我可以确认,有关做法足以引发将要下载和贴切的图像(除非你禁止浏览器通过您的回复负责人这样做),至少:
为了测试这一点,我做了一个小小的网络应用,每个终端点每秒10秒钟就睡觉,然后拍摄一个包裹。 然后,我增加了两页,其中一页载有<代码><script>的标签,其中每一页封顶均使用<代码>预先载荷。 图像编码>从问题起的功能,other,其中使用<img>
标签上的所有工具包。
在以上所有浏览器中,我发现,如果我先访问过顶顶页,等待时间,然后用<代码><img>标签,我的包裹立即投放。 这表明,在测试的所有浏览器中,散装机成功地将包裹装入了海滩。
您可以看到或尝试在
尤其注意到这一技术在上文浏览器中发挥作用,即使所拍摄的图像数量超过了当时浏览器愿意提出的平行要求的数量,这与will最终要求每个图像preloadImage(
)。
浏览器将最佳利用头部的链接标签。
export function preloadImages (imageSources: string[]): void {
imageSources
.forEach(i => {
const linkEl = document.createElement( link );
linkEl.setAttribute( rel , preload );
linkEl.setAttribute( href , i);
linkEl.setAttribute( as , image );
document.head.appendChild(linkEl);
});
}
const listOfimages = [
{
title: "something",
img: "https://www.somewhere.com/assets/images/someimage.jpeg"
},
{
title: "something else",
img: "https://www.somewhere.com/assets/images/someotherimage.jpeg"
}
];
const preload = async () => {
await Promise.all(
listOfimages.map(
(a) =>
new Promise((res) => {
const preloadImage = new Image();
preloadImage.onload = res;
preloadImage.src = a.img;
})
)
);
}
对于任何感兴趣的人来说,这里有一些替代《任择议定书》规定的守则的办法。
preloadImage()
function preloadImage = function(url){
const img = new Image();
img.src = url;
return img
}
preloadImages()
<代码>Image的类型物体按功能返回。 用于检查前载荷的状况。
https://jsfiddle.net/sandîest/8k3mfz6t/7/"rel=“nofollow noreferer”>jsFiddle
function preloadImage(url){
const img = new Image();
img.src = url;
return img
}
function preloadImages() {
const images = []
for (var i = 0; i < arguments.length; i++) {
images[i] = preloadImage(arguments[i])
}
return images
}
//-- usage --//
const images = preloadImages(
"http://domain.tld/gallery/image-001.jpg",
"http://domain.tld/gallery/image-002.jpg",
"http://domain.tld/gallery/image-003.jpg"
)
preloadImages()
Not type safe
Overwrites provided array with an Image
type object. <代码>Image的类型物体按功能返回。 用于检查前载荷的状况。
https://jsfiddle.net/sand chargeest/yjmgs1c4/8/”rel=“nofollow noreferer”>jsFiddle
function preloadImage(url){
const img = new Image();
img.src = url;
return img
}
function preloadImages(images) {
for (var i = 0; i < images.length; i++) {
images[i] = preloadImage(images[i])
}
return images
}
//-- usage --//
let arr = [
"http://domain.tld/gallery/image-001.jpg",
"http://domain.tld/gallery/image-002.jpg",
"http://domain.tld/gallery/image-003.jpg"
]
const images = preloadImages(arr)
console.dir(images)
preloadImages()
Type safe. <代码>Image的类型物体按功能返回。 用于检查前载荷的状况。
https://jsfiddle.net/sand chargeest/v21rmzqp/11/”rel=“nofollow noreferer”>jsFiddle
function preloadImage(url){
const img = new Image();
img.src = url;
return img
}
function preloadImages() {
const images = []
let c = 0
for (var i = 0; i < arguments.length; i++) {
if (Array.isArray(arguments[i])) {
for(var arr = 0; arr < arguments[i].length; arr++) {
if(typeof arguments[i][arr] == string ) {
images[c] = preloadImage(arguments[i][arr])
c++
}
}
}
else if(typeof arguments[i] == string ) {
images[c] = preloadImage(arguments[i])
c++
}
}
return images
}
//-- usage --//
var arr = [
"http://domain.tld/gallery/image-001.jpg",
"http://domain.tld/gallery/image-002.jpg"
]
const images = preloadImages(
arr,
"http://domain.tld/gallery/image-003.jpg",
"http://domain.tld/gallery/image-004.jpg",
[
"http://domain.tld/gallery/image-005.jpg",
"http://domain.tld/gallery/image-006.jpg"
]
)
console.dir(images)
http://perishablepress.com/3-ways-preload-images-css-javascript-ajax/“rel=“nofollow noreferer”http://perishablepress.com/3-ways-preload-images-cs-javascript-ajax/
这是最初的答案,但有一个更现代的ESyn。
let preloadedImages = [];
export function preloadImages(urls) {
preloadedImages = urls.map(url => {
let img = new Image();
img.src = url;
img.onload = () => console.log(`image url [${url}] has been loaded successfully`);
return img;
});
}
奥基,我认为,这有利于利用Promises预载图像。
function preloadImages(imageUrls) {
const promises = [];
const images = [];
const number_of_urls = imageUrls.length
for (let i = 0; i < number_of_urls; i++) {
const img = new Image();
images.push(img);
promises.push(new Promise((resolve, reject) => {
img.onload = resolve;
img.onerror = reject;
}));
img.src = imageUrls[i];
}
return Promise.all(promises).then(() => images);
}
preloadImages(image_paths).then((images) => {
const game_canvas = document.getElementById("winter-school");
const render_window = game_canvas.getContext("2d");
const test_image = images[0]
render_window.drawImage(test_image, 0, height - (0 + test_image.naturalHeight))
});
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