I have a map that I converted from a raster graphic into an SVG file by converting the differently coloured areas into paths.
I know how to do a basic point-in-polygon check given an array of edges, but the svg:path
elements represent multiple polygons as well as masks (to account for seas etc) and extracting that information by parsing the d
attribute seems rather heavy-handed.
Is there a JS library that allows me to simplify that check? I basically want to create random points and then check whether they are on land (i.e. inside the polygons) or water (i.e. outside).
As SVG elements seem to allow for mouse event handling, I would think that this shouldn t be much of a problem (i.e. if you can tell whether the mouse pointer is on top of an element, you are already solving the point-in-polygon problem).
EDIT: Complicating the matter a bit, I should mention that the svg:path
elements seem to be based on curves rather than lines, so just parsing the d
attribute to create an array of edges doesn t seem to be an option.
As the elements can take a fill
attribute, a ghetto approach of rendering the SVG on a canvas and then finding the colour value of the pixel at the given point could work, but that seems like a really, really awful way to do it.