最高部分将点击 mo。 JLabel的覆盖范围将多少取决于其规模和JPanel的布局。 一种办法是让聆听会人听JLabel(正如上文也提到的那样),但另一种做法是我下面描述的,虽然也许不是最佳方式,但对于我来说,这很好:
(1) JLayeredPane拥有一切物品,并有一个MouseAdapter,作为MouseListener和MouseMotionListener加入。
2) 一个名为“板”的JPanel,使用GridLayout(8、8)并且是“JLayeredPane”的准确规模,因为JLayeredPane被添加到底层层,或者说是精确的。 页: 1
3) 在GridLayout(实际上从JPanel延伸到广场)拥有64个其他小型JPanel广场,每一方都使用GridBagLayout。
4) ches是JLabels,由JPanel广场持有。
5) 在MouseAdapter 压力处理法中,我发现,烟雾位于E.get Point(如果是烟火物体转而采用)。 然后,我发现,哪一方在JPanel上找CompentAt(p)的话,就这样说了。 然后,我检查一下这块广场是否拥有一块。 如果是的话,该件被从广场上删除,并直接添加到JLayeredPane。 DRAG_LAYER.
6) 如果在JLayeredPane和JLayeredPane持有藏匿件。 DRAG_LAYER, the MouseAdapter s mouseDractmeth将控制零件的位置。
7) On mouseRelease, I again find out which square holds the mouse s location or Point by the same technique as above, using findComponentAt(p) and if it is a valid square, I remove the chess piece from the JLayeredPane s JLayeredPane.DRAG_LAYER and place it in the square. If it s off the board or not a valid square, I return the chess piece to the original location.
请注意,如果JPanel公司没有完全填满JLayeredPane,则必须在JLayeredPane的校内加以冲抵,以纠正地点点,在打电话之前,先拨打ComponentAt(p),因为MouseAdapter将返回与JLayeredPane而不是JPanel的点。
例如:
import java.awt.*;
import java.awt.event.*;
import java.awt.image.BufferedImage;
import javax.swing.*;
public class Chess2 {
private static void createAndShowUI() {
JFrame frame = new JFrame("Chess 2");
frame.getContentPane().add(new Chess2Gui().getMainComponent());
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
public static void main(String[] args) {
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
createAndShowUI();
}
});
}
}
class Chess2Gui {
private static final int RANKS = 8;
private static final int FILES = 8;
private static final Color DARK_COLOR = new Color(0, 100, 0);
private static final Color LIGHT_COLOR = new Color(200, 200, 200);
private static final Color DARK_PIECE_COLOR = Color.black;
private static final int SQR_WIDTH = 80;
private static final int PIECE_WIDTH = 60;
private static final Dimension SQR_SIZE = new Dimension(SQR_WIDTH, SQR_WIDTH);
private JLayeredPane mainLayeredPane = new JLayeredPane();
private JPanel board = new JPanel(new GridLayout(RANKS, FILES));
private JPanelSquare[][] jPanelSquareGrid = new JPanelSquare[RANKS][FILES];
public Chess2Gui() {
for (int rank = 0; rank < RANKS; rank++) {
for (int file = 0; file < FILES; file++) {
Color bkgd = DARK_COLOR;
if (rank % 2 == file % 2) {
bkgd = LIGHT_COLOR;
}
jPanelSquareGrid[rank][file] = new JPanelSquare(rank, file, bkgd);
jPanelSquareGrid[rank][file].setPreferredSize(SQR_SIZE);
board.add(jPanelSquareGrid[rank][file]);
}
}
board.setSize(board.getPreferredSize());
board.setLocation(0, 0);
mainLayeredPane.add(board, JLayeredPane.DEFAULT_LAYER);
mainLayeredPane.setPreferredSize(board.getPreferredSize());
ImageIcon icon = new ImageIcon(ImageUtils2.createImage(PIECE_WIDTH, DARK_PIECE_COLOR));
JLabel chessPiece = new JLabel(icon, SwingConstants.CENTER);
jPanelSquareGrid[1][3].add(chessPiece);
MyMouseAdapter mouseAdapter = new MyMouseAdapter();
mainLayeredPane.addMouseListener(mouseAdapter);
mainLayeredPane.addMouseMotionListener(mouseAdapter);
}
public JComponent getMainComponent() {
return mainLayeredPane;
}
private class MyMouseAdapter extends MouseAdapter {
private JLabel piece = null;
private Point delta = null;
private int oldRank = -1;
private int oldFile = -1;
@Override
public void mousePressed(MouseEvent e) {
Point p = e.getPoint();
Component c = board.getComponentAt(p);
for (int rank = 0; rank < jPanelSquareGrid.length; rank++) {
for (int file = 0; file < jPanelSquareGrid[rank].length; file++) {
if (jPanelSquareGrid[rank][file] == c) {
if (jPanelSquareGrid[rank][file].getChessPiece() != null) {
// the jPanelSquares are derived from JPanel but have a
// few of their own methods
piece = jPanelSquareGrid[rank][file].getChessPiece();
jPanelSquareGrid[rank][file].remove(piece);
oldRank = rank;
oldFile = file;
mainLayeredPane.add(piece, JLayeredPane.DRAG_LAYER);
int x = p.x - PIECE_WIDTH/2;
int y = p.y - PIECE_WIDTH/2;
piece.setLocation(x, y);
delta = new Point(p.x - x, p.y - y);
board.revalidate();
mainLayeredPane.repaint();
return;
}
}
}
}
oldFile = -1;
oldRank = -1;
}
@Override
public void mouseDragged(MouseEvent e) {
if (piece != null) {
Point p = e.getPoint();
int x = p.x - delta.x;
int y = p.y - delta.y;
piece.setLocation(x, y);
mainLayeredPane.revalidate();
mainLayeredPane.repaint();
}
}
@Override
public void mouseReleased(MouseEvent e) {
if (piece != null) {
JPanelSquare sqr = (JPanelSquare) board.getComponentAt(e.getPoint());
mainLayeredPane.remove(piece);
if (sqr == null || !validMove(sqr)) {
jPanelSquareGrid[oldRank][oldFile].add(piece);
} else {
sqr.add(piece);
}
piece = null;
delta = null;
oldRank = -1;
oldFile = -1;
board.revalidate();
mainLayeredPane.repaint();
}
}
// just a pawn s moves
private boolean validMove(JPanelSquare sqr) {
int rank = sqr.getRank();
int file = sqr.getFile();
if (file != oldFile) {
return false;
}
if (oldRank == 1 && (rank != 2 && rank != 3)) {
return false;
}
if (oldRank != 1 && rank != oldRank + 1) {
return false;
}
return true;
}
}
}
@SuppressWarnings("serial")
class JPanelSquare extends JPanel {
private int rank;
private int file;
private JLabel chessPiece = null;
public JPanelSquare(int rank, int file, Color bkgrnd) {
this.rank = rank;
this.file = file;
setBackground(bkgrnd);
setLayout(new GridBagLayout());
}
public int getRank() {
return rank;
}
public int getFile() {
return file;
}
@Override
public Component add(Component c) {
chessPiece = (JLabel)c;
return super.add(c);
}
@Override
public void remove(Component comp) {
chessPiece = null;
super.remove(comp);
}
public JLabel getChessPiece() {
return chessPiece;
}
}
class ImageUtils2 {
public static BufferedImage createImage(int size, Color color) {
BufferedImage img = new BufferedImage(size, size, BufferedImage.TYPE_INT_ARGB);
Graphics2D g2 = img.createGraphics();
g2.setColor(color);
g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
RenderingHints.VALUE_ANTIALIAS_ON);
g2.fillOval(size/3, 0, size/3, size/3);
g2.fillOval(size/4, size/4, size/2, 2*size/3);
g2.fillOval(size/6, 2*size/3, 2*size/3, size/2);
g2.dispose();
return img;
}
}