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我如何在Lua Eclipse上添加功能签名?
原标题:How do I add exposed function signatures to Lua Eclipse?

我通过ToLua++将一些C++物体和功能暴露在我的卢阿文字中,例如:

function BeginZone_Toto_Enters()

local mass = Level:GetPhysicsBodyByName("C1"):GetMass();
mass = mass * 50;
Level:GetPhysicsBodyByName("C1"):SetMass(mass);

Level:GetPhysicsBodyByName("C2"):SetActive(false);
Level:GetPhysicsBodyByName("C3"):SetActive(false);
InGameScreen:ShowMessage("Toto say meow,Toto say meowToto say meowToto say meow");

AudioManager:PlaySound("CinematicBoom");
end

I understand that Lua Eclipse allows autocompletion and display of function signatures (and associated descriptions) that are written in Lua, through Lua Doc. Is there a way to have similar functionality with functions that are exposed from an external source?

问题回答

我猜测,你可以从你的C++模块中产生附加说明的《卢阿法典》,并将其输入LuaEclipse。





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