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在iPhone模拟器上的PVRTC纹理
原标题:
  • 时间:2009-04-30 08:23:26
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Is there any way to make PVRTC textures work on the iPhone Simulator?

最佳回答

I found a problem why PVR textures did not work neither on simulator nor iphone. Before drawing it s necessary to set up parameter GL_TEXTURE_MIN_FILTER. For example, glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);

问题回答

According to this forum thread: yes, the simulator supports PVRTC-format compressed textures.





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