In the keynote of the build conference they demonstrated the following platform diagram:
WinRT is an object-oriented replacement for Win32, but the Win32 API has not been removed and older applications using the traditional application execution environment will continue to work as expected.
This talk by Joe Stegman at the BUILD conference goes into detail about what to expect.
- "It s the same thing, just now native and now shipping in-box on Windows 8."
- C++, C#, VB: first class programming languages for XAML
- XAML controls are "native" WinRT APIs
- "Things are really consistent between what you re used to doing in Silverlight and WPF and what you may be doing in the future in Windows 8."
So yes, the existing technologies will still be supported. However, in order to make use of the new technologies you will have to build upon WinRT. Using XAML won t differ much from what you are already used to.
The development blog of Windows 8 (BUILD) sheds some light on the background and design decisions.
The new Metro-style user interface of Windows 8 is a complete overhaul, designed up front with a new experience in mind.
We started planning Windows 8 during the summer of 2009 (before
Windows 7 shipped). From the start, our approach has been to reimagine
Windows, and to be open to revisiting even the most basic elements of
the user model, the platform and APIs, and the architectures we
support. Our goal was a no compromise design.
... if you want to stay permanently immersed in that Metro world, you will
never see the desktop—we won’t even load it (literally the code will
not be loaded) unless you explicitly choose to go there! This is
Windows reimagined.
However, the development team of Windows 8 recognizes the need to continue supporting the existing desktop interface and applications, and will even continue to improve it. As they discuss in a follow-up post, the gap between Metro style and the traditional desktop is made as harmonious as possible.
But if you do see value in the desktop experience—in precise control,
in powerful windowing and file management, in compatibility with
hundreds of thousands of existing programs and devices, in support of
your business software, those capabilities are right at your
fingertips as well.
Essentially, you can think of the Windows desktop as just another app.
So, even if we believe that over time many scenarios will be
well-served by Metro style apps, for the foreseeable future, the
desktop is going to continue to play a key role in many people’s
lives. So we are going to improve it.
The Metro-style interface tries to replace the existing interface where suitable, but where the traditional desktop can provide a better experience, it still can.
Our design goal was clear: no compromises. If you want to, you can
seamlessly switch between Metro style apps and the improved Windows
desktop. Existing apps, devices, and tools all remain and are improved
in Windows 8. On the other hand, if you prefer to immerse yourself in
only Metro style apps (and platform) and the new user experience, you
can do that as well! Developers can target the APIs that make sense
for the software they wish to deliver.
As to whether the existing technologies will still be supported, they mentioned the following:
We will show the brand new tools that allow you to code Metro style
applications in HTML5/JavaScript, C/C++, and/or C#/XAML.
The investments you have made as developers in all of these languages
carry forward for Windows 8, which lets you choose how to best make
use of the Windows 8 system services. We talked about Windows 8 being
a no-compromise OS for end-users, and it is also a no-compromise
platform for developers.
The comment by Jon DeVaan from Microsoft is even more reassuring:
WPF and Silverlight continue unchanged for the desktop. New to
Windows 8 is the ability to leverage your WPF and Silverlight
knowledge (and code with some changes) to create Metro Style
applications.