I m working on a smallish game with a friend and we ran into a really annoying problem with sprite sheets and textures... Right now we re just using Slick2D s textureloader and we even tried their SpriteSheet but no luck. What we really need is just a custom textureloader or whatever you may call it to load a big texture, break it into smaller textures, and save the new smaller textures into maybe an array. If you know a site that could help or maybe just paste your code that would be great, thanks!
Hi have this j2ee web application developed using spring framework. I have a problem with rendering mnessages in nihongo characters from the properties file. I tried converting the file to ascii using ...