在我的游戏中,我利用Cocos2D为猎物。 我现在试图执行重力,但我听到我不得不使用Box2D或Chispmunk。 我可以利用这些想法,但是在Cocos2D中是否有这样做的方法,任何人能否分享任何想法/守则,以便我能够尽可能利用Cocos2D补充一些简单的严重性?
感谢!
在我的游戏中,我利用Cocos2D为猎物。 我现在试图执行重力,但我听到我不得不使用Box2D或Chispmunk。 我可以利用这些想法,但是在Cocos2D中是否有这样做的方法,任何人能否分享任何想法/守则,以便我能够尽可能利用Cocos2D补充一些简单的严重性?
感谢!
Its very easy using Box 2d and Chipmunk. Its inbuilt in cocos2d framework. Just when you start with the cocos2d application template(for iOS) select the Box2D/Chipmunk template. Its very easy. Inorder to start with some gravity you have to create a world and add gravity vectors to it. You have a very simple and detailed tutorial in http://www.raywenderlich.com/457/intro-to-box2d-with-cocos2d-tutorial-bouncing-balls
其导师教导你在可可2dBox2d框架中制造一种ball球。
First create a CGPoint variable called gravity and set it s x value to 0 and it s y value to some negative number.
CGPoint *grav = ccp(0.0f,-9.8f);
接着,在你的游戏中,就你的每一个 sp子职位而言,都只是利用了跳板。
sprite.position = ccSub(sprite.position,grav);
For a basic app with nonconsumable in-app purchases, has anyone figured out best practices for using SKPaymentQueue s restoreCompletedTransactions? Observations I know it s recommended to always ...
I am trying to list the contents of Ringtones directory in a TableView, however, I am only getting the last file in the directory in ALL cells, instead of file per cell. This is my code: - (...
I have a UITextField that is a subview of a UITableViewCell. When my view loads, I want the text field to become first responder. I have a pointer to the text field in the table cell, so to do this I ...
I ve been working on adding in-app purchases and was able to create and test in-app purchases using Store Kit (yay!). During testing, I exercised my app in a way which caused the app to crash mid ...
In my app i have a bunch of data i store in the NSUserdefaults. This information consists of an NSObject (Object1) with NSStrings and NSNumbers and also 2 instances of yet another object (Object2). ...
Basically I m downloading images off of a webserver and then caching them to the disk, but before I do so I want to mask them. I m using the masking code everyone seems to point at which can be found ...
I m using this code to resize an image on the iPhone: CGRect screenRect = CGRectMake(0, 0, 320.0, 480.0); UIGraphicsBeginImageContext(screenRect.size); [value drawInRect:screenRect blendMode:...
Is there a simple way of allowing interaction with a button in a UIView that lies under another UIView - where there are no actual objects from the top UIView on top of the button? For instance, ...