I m 试图从<条码>AS3 集装箱代码>中指定一个功能,该功能应当称作旧的<代码>AS2 SWF,这些功能不能被编辑成像,而我们谈论的是1,000个 s文档,但从
我知道,通过在《地方环境/代码>的可能办法,即:
I m 试图从<条码>AS3 集装箱代码>中指定一个功能,该功能应当称作旧的<代码>AS2 SWF,这些功能不能被编辑成像,而我们谈论的是1,000个 s文档,但从
我知道,通过在《地方环境/代码>的可能办法,即:
如果您的集装箱绝对必须用AS3书写,那么你就可以在AS2中制造另一个中间集装箱,可以直接与现有的1,000个小型钻石公司联系,然后可以与那些使用当地作物技术的人联系。
下面的法典就是这方面的一个简单例子,但由于一个问题,即:在装入AS3 ARV1号标语时,似乎没有发生火灾,我不得不实施一个相当简单的投票制度。 有关这个问题的问题见:。 为什么在装入AS3包装材料时,C射线照射电会不会发生火灾?。
child_as2.swf——我们试图装上1 000份AS2文件。 它确定了我们想要在装满负荷时获得的根本性职能:
stop();
function playMovie() {
play();
}
jun_as2.swf - Themedia AS2 file that contained LocalConnection Code to Bridge between the AVER1 and AVER2îtimes. 由于上述事件,该儿童在装满时和当具备已知的根基功能时,都会发现自己。 重要的是,第一次投票要求检查Progress被忽略,因为这将回去不正确的进展价值,见:rel=“nofollow noretinger”http://help.adobe.com/en_US/AS2LCR/Flash_10.0/00001380.html。
var container:MovieClip = createEmptyMovieClip("container", 10);
var mcLoader:MovieClipLoader = new MovieClipLoader();
var loadStarted:Boolean;
var checkingInt:Number;
function checkProgress() {
var progObj:Object = mcLoader.getProgress(container);
if(progObj.bytesLoaded == progObj.bytesTotal && loadStarted) {
//load complete, wait for loadInit
if(typeof(container.playMovie) == "function") {
//loadInit
clearInterval(checkingInt);
container.playMovie();
}
}
//ensures the first loop is ignored due to inaccuracy with reporting
loadStarted = true;
}
//LocalConnection code
var myLC:LocalConnection = new LocalConnection();
myLC.loadChild = function() {
loadStarted = false;
mcLoader.loadClip("child_as2.swf", container);
checkingInt = setInterval(checkProgress,5);
}
myLC.connect("AVM");
www.un.org/Depts/DGACM/index_french.htm 这把母体装入了ARV1的物体,并通过地方委员会与它联系。
var myLC:LocalConnection = new LocalConnection();
var loader:Loader = new Loader();
loader.contentLoaderInfo.addEventListener(Event.INIT,onLoaded);
loader.load(new URLRequest("parent_as2.swf"));
addChild(loader);
function onLoaded(event:Event):void {
//setTimeout hack to circumvent #2000 Security context error
setTimeout(function() {
myLC.send("AVM", "loadChild");
},1);
}
我不会这样说。 我的唯一建议是使......失败。 1 000个小型渔业基金会,在那里执行当地环境逻辑,或许在共同的SWC中,如果设计得当,重组小型渔业基金会并从那里撤出。
You can make a as2 swf to make the localconnections. This swf can call your external as2 files and return responces to as3 file. Example below, hope it helps.
下面的代码从我以前所做的一个项目中排出。 它使用2个文档连接服务器。 排除一些守则,希望你能够找到解决办法。
// AS3 FILE
// local connection instance to communicate to AVM1 movie
var AVM_lc:LocalConnection = new LocalConnection();
AVM_lc.client = this;
// loader loads AVM1 movie
var loader:Loader = new Loader();
loader.load(new URLRequest("log2.swf"));
//addChild(loader);
// when AVM1 movie is clicked, call stopPlayback
stage.addEventListener(MouseEvent.CLICK, stopPlayback);
function stopPlayback(event:MouseEvent):void {
// send login event to "AVM2toAVM1" connection
AVM_lc.send("AVM2toAVM1", "logIn","[email protected]" , "123123");
}
function resulFunc(a:*){
trace(a + " *-*-*-*-");
}
AVM_lc.connect("AVM1TO");
// AS2 FILE - log2.swf
var AVM_lc:LocalConnection = new LocalConnection();
AVM_lc.logIn = function(a , b){
trace("login : " , a , " - " , b);
}
AVM_lc.connect("AVM2toAVM1");
function sendDataToAs3():Void{
AVM_lc.send("AVM1TO", "resulFunc", "test value");
}
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