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在 Opengl 视觉 cpp 中装入一个 BMP
原标题:Load a BMP in opengl visual cpp

我需要在多边形上应用纹理。 所以我搜索并找到了许多来源, 但大多数都是我无法 包含和装入 BMP 图片。 (在视觉 cpp 10 中发展) 所以, 任何人都能告诉我如何轻松地装入 BMP 文件以及如何应用纹理吗?

最佳回答

使用GDI+类 Bitmap 是一个简单的方法:

http://msdn.microsoft.com/en-us/library/ms534420%28v=vs.85%29.aspx

您会用一个构造器创建一个对象, 该构造器取文件名, 然后将一个指针指向缓冲, 该指针包含使用 < code> LockBits () 方法的像素。 该方法会为您提供一个指针, 指向一个可以发送到 OpenGL 纹理函数的缓冲符 。

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