我想更新我的应用程序以要求 OpenGL ES 2. 0 。 但我希望旧的版本仍然可以下载给我的客户,只要有只支持 ES 1. 0 的手机。
如果我的新版应用程序有
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
使用旧电话的客户在更新应用程序时会看到什么? 他们能下载旧版版本吗? 还是只是说他们的手机无法运行应用程序,
我想更新我的应用程序以要求 OpenGL ES 2. 0 。 但我希望旧的版本仍然可以下载给我的客户,只要有只支持 ES 1. 0 的手机。
如果我的新版应用程序有
<uses-feature android:glEsVersion="0x00020000" android:required="true" />
使用旧电话的客户在更新应用程序时会看到什么? 他们能下载旧版版本吗? 还是只是说他们的手机无法运行应用程序,
我认为他们想在市场/ PlayStore 中看到应用程序。 您应该上传多个不同版本的APK, 以确保旧设备仍然能够看到( 旧版的)您的应用程序。 参考 : < a href="http:// developinger.android.com/ guide/ market/publishing/ multiple- paks. html" rel= “ nofollow” > http:// developer.android. com/guide/ murder/publiking/ multiple-apks. html
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