the R and B gets error when using this logic, i cant seem to find what im doing wrong, my workaround in the end were i flip the r and b is not good at all and im trying to find where the logic breakes.
the label1.Text = colorX; shows R=255, G=0, B=0 when it shold be R=0, G=0, B=255, where does this fail?
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Runtime.InteropServices;
using System.Text.RegularExpressions;
namespace Color_tool
{
public partial class Form1 : Form
{
Regex rgbInputR;
Regex rgbInputG;
Regex rgbInputB;
int r;
int g;
int b;
string colorX;
[DllImport("gdi32")]
private static extern int GetPixel(IntPtr hdc, int x, int y);
[DllImport("User32")]
private static extern IntPtr GetWindowDC(IntPtr hwnd);
private static readonly IntPtr DesktopDC = GetWindowDC(IntPtr.Zero);
public static System.Drawing.Color GetPixelAtCursor()
{
System.Drawing.Point p = Cursor.Position;
return System.Drawing.Color.FromArgb(GetPixel(DesktopDC, p.X, p.Y));
}
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
button1.BackColor = Color.Black;
}
private void timer1_Tick(object sender, EventArgs e)
{
colorX = GetPixelAtCursor().ToString();
Color backX = GetPixelAtCursor();
this.BackColor = Color.FromArgb(r,g,b);
label1.Text = colorX;
RGB_value();
}
private void button1_Click(object sender, EventArgs e)
{
if (timer1.Enabled == false)
timer1.Enabled = true;
else
timer1.Enabled = false;
}
private void RGB_value()
{
rgbInputR = new Regex(@"(?<=R=)d{0,3}");
rgbInputG = new Regex(@"(?<=G=)d{0,3}");
rgbInputB = new Regex(@"(?<=B=)d{0,3}");
Match R, G, B;
R = rgbInputR.Match(colorX);
G = rgbInputG.Match(colorX);
B = rgbInputB.Match(colorX);
//had to flip the R and B ???
b = int.Parse(R.Groups[0].Value);
g = int.Parse(G.Groups[0].Value);
r = int.Parse(B.Groups[0].Value);
}
}
}