No, you cannot override a non-virtual method. The closest thing you can do is hide the method by creating a new
method with the same name but this is not advisable as it breaks good design principles.
But even hiding a method won t give you execution time polymorphic dispatch of method calls like a true virtual method call would. Consider this example:
using System;
class Example
{
static void Main()
{
Foo f = new Foo();
f.M();
Foo b = new Bar();
b.M();
}
}
class Foo
{
public void M()
{
Console.WriteLine("Foo.M");
}
}
class Bar : Foo
{
public new void M()
{
Console.WriteLine("Bar.M");
}
}
In this example both calls to the M
method print Foo.M
. As you can see this approach does allow you to have a new implementation for a method as long as the reference to that object is of the correct derived type but hiding a base method does break polymorphism.
I would recommend that you do not hide base methods in this manner.
I tend to side with those who favor C# s default behavior that methods are non-virtual by default (as opposed to Java). I would go even further and say that classes should also be sealed by default. Inheritance is hard to design for properly and the fact that there is a method that is not marked to be virtual indicates that the author of that method never intended for the method to be overridden.
Edit: "execution time polymorphic dispatch":
What I mean by this is the default behavior that happens at execution time when you call virtual methods. Let s say for example that in my previous code example, rather than defining a non-virtual method, I did in fact define a virtual method and a true overridden method as well.
If I were to call b.Foo
in that case, the CLR would correctly determine the type of object that the b
reference points to as Bar
and would dispatch the call to M
appropriately.