我需要探测RPG4 I-Frame在RPTP包装中。 我知道如何去除区域边界评估的头盔,使区域空间评估4框架进入其中,但我可以说明如何确定I-Frame。
它是否有具体签字/签字人?
我需要探测RPG4 I-Frame在RPTP包装中。 我知道如何去除区域边界评估的头盔,使区域空间评估4框架进入其中,但我可以说明如何确定I-Frame。
它是否有具体签字/签字人?
因此,我对头264溪流进行了估算。
• 如何探测I-Frame:
我无法从MPEG4-ES 溪流中看出这一点。
www.un.org/Depts/DGACM/index_spanish.htm EDIT: H264 IDR
www.un.org/Depts/DGACM/index_french.htm 你只是穿透阵列,它代表通过区域TP收到的头264块碎片。 如果你想通过整个区域优惠制,仅更正RTPHeaderBytes
,价值为skip RTP主管。 我总是拿到I-Frame,因为它是唯一可以支离破碎的框架,见here。 我在服务器上使用这部(简化)法典,它像一个harm! 如果I-Frame(IDR)不支离破碎,fragment_type
将是5,那么该代码将退回true
,用于支离破碎的IDRs。
public static bool isH264iFrame(byte[] paket)
{
int RTPHeaderBytes = 0;
int fragment_type = paket[RTPHeaderBytes + 0] & 0x1F;
int nal_type = paket[RTPHeaderBytes + 1] & 0x1F;
int start_bit = paket[RTPHeaderBytes + 1] & 0x80;
if (((fragment_type == 28 || fragment_type == 29) && nal_type == 5 && start_bit == 128) || fragment_type == 5)
{
return true;
}
return false;
}
下表列出NAL单位类型:
Type Name
0 [unspecified]
1 Coded slice
2 Data Partition A
3 Data Partition B
4 Data Partition C
5 IDR (Instantaneous Decoding Refresh) Picture
6 SEI (Supplemental Enhancement Information)
7 SPS (Sequence Parameter Set)
8 PPS (Picture Parameter Set)
9 Access Unit Delimiter
10 EoS (End of Sequence)
11 EoS (End of Stream)
12 Filter Data
13-23 [extended]
24-31 [unspecified]
<EDIT 2 MPEG4 I-VOP
我原打算对此加以更新。 Thanx to Che and
其次,我不想在此作描述(见电离层电离层电离层电离层电离层电离层电离层电离层电离层),但仅(如 said)需要从以下沥青中增加2个轨道(在带值的电线之后的2个轨道)。 这2个轨道告诉你,VOP_ CODING_TYPE, see the table: 因此,为了找到I-Frame,从4英特字母 对于任何其他问题,你可以检查所提供的文件(),你们都想知道MPEG4:
000001B6
(hex). It is the same for all MPEG4 frames (I,P,B)VOP_CODING_TYPE (binary) Coding method
00 intra-coded (I)
01 predictive-coded (P)
10 bidirectionally-predictive-coded (B)
11 sprite (S)
000001B6
开始的包装,并找到了下一个星号00
上更高的两个比方。 这将在MPEG4的流体中找到一个简单的视频物体类型(不确保先进简单)。
据我所知,MPEG4-ES的流体碎片通常从MPEG4的起算法开始,这可以是:
0x000001b0
: visual_object_sequence_start_code (probably keyframe)0x000001b6
: vop_start_code (keyframe, if the next two bits are zero)0x000001b3
: group_of_vop_start_code, which contains three bytes and then hopefully a vop_start_code that may or may not belong to a keyframe (see above)0x00000120
: video_object_layer_start_code (probably keyframe)0x00000100
-0x0000011f
: video_object_start_code (those look like keyframes as well)恐怕你需要把溪流 par起来,以确保:
事实上,如果NAL值(第一胎)为<0x7C,则H264流的数值正确,这意味着I-Frame是零散的。 任何其他框架(P和B)都不能支离破碎,因此,如果在<条码>上有<>包装-mode=1,则这意味着I-Frames是支离破碎的,因此,如果你读到<0x7C,则先是I-Frame。 http://www.rfc-editor.org/rfc/rfc3984.txt”rel=“noreferer” http://www.rfc-editor.org/rfc/rfc3984.txt。
This worked for me:
- Figure out the "payload type", for example: Payload type: DynamicRTP-Type-96 (96)
- Tell wireshark which stream is H264: File->preferences->protocols->H264. Enter 96 as payload type.
- Filter on slice_type:"h264.slice_type eq 7"
H264:
实例:
nal_ref_idc: 3, nal type: 7 (0x07) descripcion: 7 (SPS)<br>
00000000 24 00 00 2B 80 60 22 ED 96 57 3E 68 57 F3 22 B5 $..+.`"í.W>hWó"µ<br>
00000010 67 64 00 1E AD 84 01 0C 20 08 61 00 43 08 02 18 gd..... .a.C...
00000020 40 10 C2 00 84 2B 50 5A 09 34 DC 04 04 04 08 @.Â..+PZ.4Ü....<br>
nal_ref_idc: 3, nal type: 8 (0x08) descripcion: 8 (PPS)<br>
00000000 24 00 00 10 80 60 22 EE 96 57 3E 68 57 F3 22 B5 $....`"î.W>hWó"µ
00000010 68 EE 3C B0 hî<°
FU_A (fragmentation unit A)
nal_ref_idc: 3, nal type: 5 (0x05) descripcion: 5 (IDR (Instantaneous Decoding Refresh) Picture)
00000000 24 00 05 96 80 60 22 F1 96 57 3E 68 57 F3 22 B5 $....`"ñ.W>hWó"µ
00000010 7C 05 A0 AA 2F 81 92 AB CA FE 9E 34 D8 06 AD 74 |. ª/..«Êþ.4Ø.t
...
0x000001b6: vop_start_code (keyframe, if the next two bits are zero) this is correct way for MPEG-4
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我需要探测RPG4 I-Frame在RPTP包装中。 我知道如何去除区域边界评估的头盔,使区域空间评估4框架进入其中,但我可以说明如何确定I-Frame。
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