我研究了许多例子,即一套通用代码,并记住看到了一个合成宣言的trick滴,为长期通用字典类型创造了一种替代的短手类型。 把C#和C++混为一谈。
typedef MyIndex as Dictionary< MyKey, MyClass>;
从而允许以下用途:
class Foo
{
MyIndex _classCache = new MyIndex();
}
有些人能够提醒我,C# lanaguage的特征支持了这一点?
我研究了许多例子,即一套通用代码,并记住看到了一个合成宣言的trick滴,为长期通用字典类型创造了一种替代的短手类型。 把C#和C++混为一谈。
typedef MyIndex as Dictionary< MyKey, MyClass>;
从而允许以下用途:
class Foo
{
MyIndex _classCache = new MyIndex();
}
有些人能够提醒我,C# lanaguage的特征支持了这一点?
这方面的一个例子是它是如何做的。
using Test = System.Collections.Generic.Dictionary<int, string>;
namespace TestConsole
{
class Program
{
static void Main(string[] args)
{
Test myDictionary = new Test();
myDictionary.Add(1, "One");
}
}
}
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