这再次给我带来可可问题。 : D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D. D.
我把我即将到来的游戏作为国家科学学会目标的一个子类。 这一类财产为锡石、锡石和所有 st子。 但现在我有以下问题。
I want to schedule a method for animating the sprite. That action which should be scheduled every second. But because I m using a subclass of NSObject to hold all my data, I cannot use [self schedule:@selector(action:) interval:1.0]
. Is there another way? I don t want to use NSTimer, because I then can t you the CCDirector anymore to break the game.
It d really be helpful if you could help me. :-D
Sandro Meier