以下是我的第3号法律。
[Embed(source="SizeNESW.png")] [Bindable] public var cursor:Class;
private function mouseOver():void { CursorManager.setCursor(cursor); }
在这里,我正在做的是,在转播目的的图像上,有四个角落。 (一) 对 cur有单一形象。 i 想在图像的所有角落使用这一形象。 i.e 需要对不同角落的曲线图像进行轮换。
ne子帮助:
以下是我的第3号法律。
[Embed(source="SizeNESW.png")] [Bindable] public var cursor:Class;
private function mouseOver():void { CursorManager.setCursor(cursor); }
在这里,我正在做的是,在转播目的的图像上,有四个角落。 (一) 对 cur有单一形象。 i 想在图像的所有角落使用这一形象。 i.e 需要对不同角落的曲线图像进行轮换。
ne子帮助:
制作4份与BitmapData.draw的轮流图像(使用轮值)。 注: CursorManager.set 退学——你需要搬走习俗 cur。
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