我在一片光线上工作,我不想在3D场的档案格式上重新发明轮子。 我也希望能够用其他人的场面测试我的节目。 I m a programmer not a 3D modeller.
是否有3D场景格式具体或适合进行射线?
我在一片光线上工作,我不想在3D场的档案格式上重新发明轮子。 我也希望能够用其他人的场面测试我的节目。 I m a programmer not a 3D modeller.
是否有3D场景格式具体或适合进行射线?
当我写我的射光仪时,我写了出口者Blender(自由)。 投标本身可装上数十种格式,然后用20条简单的字典向您提供所需要的要点。
超级冰盖的特点是,在布林德内,你可以把所有模型的面孔转化为三角体。 大部分光线跟踪器只与三角体(或将聚合物转换为内部三角体)合作。 因此,让Blender为这些聚合物制造的繁重工作是多余的。
从20条法典开始,将允许你只出口多功能。 从那里可以将其扩大到产出材料、正常情况等。 就像这一方法一样,因为我能够以我所希望的形式获得我所希望的数据,但是仍然可以选择进口更为复杂的模型。
其他方法将发挥作用,但你首先必须说明如何整理档案,然后按你想要的格式查阅。 而I d 则代之以直线跟踪器。
确实没有一种专门用于跟踪(除非你计算PovRay格式)的格式。 监视跟踪是一种图像制作方法,可以应用于任何现场。 模拟现场的人将使用自己选择的模型软件,通常以模型手的缺省格式节省费用。
它看不出有任何要求装上某种特定格式(或你不会要求),因此我猜想,你只是想从网上进口各种地貌,以供测试。 如果是这样的话,可在。 他们有一部分与可自由利用的场地连接。 你们能够感受到那里共同的东西。
Another option is utilize the Open Asset Import Library: http://assimp.sourceforge.net/
这可以为你们进口大量的档案格式。 它将所有数据输入内部数据结构,然后按照你认为适当处理。 它使用BSD许可证,因此,应当与你重新做任何事情相容地发放许可证。
我不相信使用任何特定的
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