我正在从DLL调用一个函数,如下所示:
__declspec ( dllimport ) bool dll_function(...);
int main() {
[...]
if (dll_function(...)) {
[...]
}
}
在某些情况下,我传递给DLL函数的数据会导致DLL崩溃。有没有可能捕捉到这一点,这样我的应用程序就不会崩溃(而不修改不是我创建的DLL)?
我正在从DLL调用一个函数,如下所示:
__declspec ( dllimport ) bool dll_function(...);
int main() {
[...]
if (dll_function(...)) {
[...]
}
}
在某些情况下,我传递给DLL函数的数据会导致DLL崩溃。有没有可能捕捉到这一点,这样我的应用程序就不会崩溃(而不修改不是我创建的DLL)?
您可以在MSVC编译器中使用__try和__except关键字捕获AV。没有那么有用,你不知道造成了什么样的损害。程序的状态很可能已损坏。例如,堆可能会被炸开,从而导致随后的随机故障。在自己的进程中托管DLL并使用IPC与之对话是唯一不错的方法。
In some cases, the data I pass to the DLL function will lead to a crash of the DLL. Is it possible to catch this so my application doesn t crash as well?
如果只使用有效数据调用函数,难道不可能防止dll崩溃吗?无论如何,这应该是最好的解决方案,但如果不知道要使用哪个dll,就很难判断。但在大多数情况下,你应该知道什么“数据”会导致崩溃。。。
尝试查看:
http://msdn.microsoft.com/en-us/library/ms680634%28v=vs.85%29.aspx
和
Oleg Starodumov(www.debuginfo.com)强制执行筛选器代码
http://www.debuginfo.com/articles/debugfilters.html
However, that is a top level filter 和 not a try/catch. You can perhaps restart your process.
You might need to use __try for exceptions. Again, probably better to fix the problem or just crash than to try to catch it. I agree with the others that rather than suppressing or hiding the crash you should fix it. I don t know how well you can recover from the crash - is it going to be useful to continue execution after something like that?
我不确定这是否是问题所在,请尝试指定正确的调用约定。(__stdcall
、__ cdecl
等)。
如果这不是问题所在,我们需要看看你传递给函数的是什么,如果你有函数代码的话,可能还有函数代码。
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