这里是一种不需要父母反对的替代方法。 你基本上使用AdjustColor和Matrix来改变肤色,而不是改变科罗图。
注:如果你使用“闪电”以外的“电离层”系统,如“灵活或闪电”,则你需要包括闪电。 从共同/构思/行动平台进入你的图书馆 3.0/libs/flash.swc for the fl.motion.AdjustorCol
Pack/class. 你们也可以是谷歌。
var mc:Sprite = new Sprite();
mc.graphics.beginFill(0xFF0000);
mc.graphics.drawCircle(100, 100, 100);
mc.graphics.endFill();
addChild(mc);
// White out the entire shape first
var whiteAC:AdjustColor = new AdjustColor();
whiteAC.brightness = 100;
whiteAC.contrast = 100;
whiteAC.saturation = -100;
whiteAC.hue = 0;
var whiteMatrix:Array = whiteAC.CalculateFinalFlatArray();
var whiteCMF:ColorMatrixFilter = new ColorMatrixFilter(whiteMatrix);
// Now use ColorMatrixFilter to change color
var colorMatrix:Array = hexToMatrix(0x0000FF);
var colorCMF:ColorMatrixFilter = new ColorMatrixFilter(colorMatrix);
// Create Drop Shadow
var myDropShadow:DropShadowFilter = new DropShadow();
mc.filters = [whiteCMF, colorCMF, myDropShadow];
function hexToMatrix ( hex:uint, alpha:Number = 1 )
{
var r:Number = ((hex & 0xFF0000) >> 16);
var g:Number = ((hex & 0x00FF00) >> 8);
var b:Number = ((hex & 0x0000FF));
var matrix:Array = [];
matrix = matrix.concat([r, 0, 0, 0, 0]); // red
matrix = matrix.concat([0, g, 0, 0, 0]); // green
matrix = matrix.concat([0, 0, b, 0, 0]); // blue
matrix = matrix.concat([0, 0, 0, alpha, 0]); // alpha
return matrix;
}