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C# - 全球内部结构
原标题:C# - Global internal const?

我试图做以下工作:

[FooAttribute(Value = String.Format("{0} - {1}", myReources.BaseString, "Bar"))]
public int FooBar { get; set; }

The compiler complains though... so what is the correct way to do it where I have my BaseString in one location? My code is littered with attributes on the properties inside my library, so "global" internal const sound like the solution since I can t use resources.

最佳回答

你可以说几句话。 1. 属性格式......但应当做到:

public class MyResources
{
    public const string BaseString = "there";
}

[FooAttribute(Value = MyReources.BaseString + " - Bar"))]
public int FooBar { get; set; }
问题回答

如果你去掉“ Str”。 格式和使用基本分类,汇编者不会抱怨。 自强以来。 格式在操作时解决,不汇编时间,你可以按属性使用。 汇编者将认识到我的两种资源。 基础和“Bar”是不断的价值观,因此这样做是合法的。

[FooAttribute(Value = myReources.BaseString + "Bar")]





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