因此,正如在标题中所说的那样,我要将一些不活跃的游戏放入一个阵列,但由于它们活跃在现场,所以它确实做了工作。
I have tried using the tag method to get them, but have obtained nothing more than an empty array, and other methods don´t look more promising. I am sure, thanks to experimentation, that the issue relies on the objects being inactive, which is something I can not change. I wonder if there´s any method that doesn´t care about the gameobjects not being active. Also, these are not the only inactive gameobjects on screen, so I can not make an array based on that property. I wonder if there´s any good method that doesn´t care about the gameobjects not being active to put them inside the array.