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原标题:as3 cache as bitmap listener?

如果我操作cacheAsBitmap = 真实,则有时可以接手第二手。

是否有任何办法可以核实何时填写 ∗ ∗ ∗<>>>?

最佳回答

Nope,别无可能。 然而,海滩地图正在使用一个在地上制造一个比图标的制度。 这份比图是用显示器的六分机资料绘制的。 因此,如果你希望对藏匿点进行严格控制。 随着Bitmap的制作,我要说,你应该直接使用Bitmap/BitmapData,而不是使用Sprite/MovieC的记号,而使用CacheAsBit地图。 希望这一帮助!

This article should help you if you do not know how to work with Bitmaps:
http://www.flashgameblog.at/blog-post/2010/04/08/blitting-the-art-of-fast-pixel-drawing/

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