I have a problem with rotating. I know that I can rotate a Texture2D object with the draw method.
我的目标是在180°之前轮换案文。 例如,如果我用头部底层的摄像机描绘一个人的情况,我就希望能够轮换,以便头部再次站在上。
此处为守则或轮换:
spriteBatch.Draw(Texture, Position, null, Color.White, MathHelper.Pi, new Vector2(), 1.0f, SpriteEffects.None, 0f);
The rotation works fine, but I have another problem:
如果在轮任后,我增加0个职位的案文,则更看不到。
www.un.org/spanish/ecosoc 我如何轮换或可能反映这个目标,以便红点再次出现在最左上角?