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无法显示的提交对象吗?
原标题:Rendering objects which are not visible?

你知道在 3D 游戏中, 有许多 objetcs。 我的问题是 GPU 是否使那些不可见的物体成为 GPU?, 即那些世界的游戏, 例如在相机... tnx 后面的游戏 。

问题回答

不, 在一个合适的引擎上, 信息不会在该框中传递到 GPU, 不可见天体也会出现同样的情况 。 把它们发送到 GPU 只会放慢框架速率( 大部分游戏在 GPU 的瓶颈 ), 所以计算是事先完成的, 以确保某些东西在屏幕上出现, 然后再要求完成它 。 如果不是这种情况, 图形卡仍然会将东西从屏幕上移走, 并导致很多情况下的低框架速率 。 不过, 如我先前所说, 大多数图形和/ 或游戏引擎都已经正确解释了这一点 。





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