我想在“更新”方法中捕捉一个“闪烁触摸”事件。在那里,我在Y方向上加插图,例如70。在绘制时,图象像跳动一样被画出来。我如何让它看起来像动画?请注意,我想在“闪烁”事件而不是多个垂直跳动事件中这样做。
Update(GameTime...)
{
...
case GestureType.Flick:
figure.rect.Y += 70;
...
}
Draw(...)
{
...
spriteBatch.Draw(..
...
}
非常感谢!
我想在“更新”方法中捕捉一个“闪烁触摸”事件。在那里,我在Y方向上加插图,例如70。在绘制时,图象像跳动一样被画出来。我如何让它看起来像动画?请注意,我想在“闪烁”事件而不是多个垂直跳动事件中这样做。
Update(GameTime...)
{
...
case GestureType.Flick:
figure.rect.Y += 70;
...
}
Draw(...)
{
...
spriteBatch.Draw(..
...
}
非常感谢!
Cicada在对问题的评论中提供了答复。
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