I have a really weird problem with PVR textures on the iPhone simulator- the framerate falls through the floor on the iPhone simulator, but on the iPhone itself it works just fine. Has anyone had any experiences similar to this? I m using SDK 3.1.2
I have created a new iPhone application.I have two mach machines. I have created the certificate for running application in iPhone in one mac. Can I use the other mac for running the application in ...