I d like to enable my game to load content (such as a model, a jpg file, etc.) during run-time and display them.
I looked at the sample on XNA website (http://creators.xna.com/en-US/sample/winforms_series2), however this method requires Game Studio (which means Visual Studio too) installed on the client computer.
What are the approaches to loading content during run-time without VS+GS? Do I have to to avoid XNA Content Pipeline completely? If so do I have to write my own graphic import library or are there any suitable ones for this task?
Thanks in advance!