Does Cocos2d iPhone framework work on iPad?
My guess would be yes, but wanted to check if someone has a definitive answer after porting iPhone project with cocos2d to iPad, or starting a new one.
Does Cocos2d iPhone framework work on iPad?
My guess would be yes, but wanted to check if someone has a definitive answer after porting iPhone project with cocos2d to iPad, or starting a new one.
Cocos2d v0.99.0-rc was released today which formally supports the iPad.
Apple confirms that all applications available in the app store can be run on iPad See this link: http://www.apple.com/ipad/app-store/
With that said, Cocos2D is just an opensource library which consists mostly of Objective-c/Cocoa code. It will work just fine.
Also, Apple developer program (link here: http://developer.apple.com/iphone) mentions: "iPhone Developer Program Members can begin developing iPad applications with iPhone SDK 3.2 beta".
Go ahead and get started...
According to Engadget, the iPad runs all iPhone apps with no modifications which means that it supports the Cocos2d library.
everyone, I made a shooting game just like 1942(classic shooting game),but here s the question, FPS drops to 5~6 when the fighter shoot out a straight line of bullet,about 7~8 bullets in the screen,...
I am using AtlasSpriteManager and AltasSprite to create frame by fram animation with 1 one file. I wanna write something that at first show a simple picture, without any animation and for example when ...
I have 4 images and a background. I already about to animate the image to move accordingly. But the back ground is not moving. I am not sure how to make the background move accordingly to the movement ...
@implementation Level @synthesize doors, rooms; - (id) init { self = [super init]; if (self != nil) { rooms = [[NSMutableArray alloc] init]; doors = [[NSMutableArray alloc] init]; ...
I need to create some compound sprites that will all move and rotate together. Since it s possible to change the position and rotation of an AtlasSpriteManager I ve been trying to subclass so I can ...
I am really stuck on this. My application is in landscape view and on one screen i wanted my instructions image to be scrollable. I have added this image as a sprite. First i tried to get scroll ...
I m making slow but steady progress with a Cocos2d game, but I m stuck creating moving platforms. The main character needs physics and collision detection, and is therefore a chipmunk shape/body. I ...
I m working on a game like Rodents Revenge, just to point out where I m coming from with this question. I m using the cocos2d game engine aswell... I have a layer that contains about 168 blocks, ...