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原标题:2d graphics optimization tips

u 是否知道任何能够加速2种原始产品的技术,如线和圈子?

i 开发应用系统,使含有此类原始材料的ed刻图像成为可能。 可以通过窗口式 desktop(包括小组通过直径选择)的相同方式迁移和甄选。 此外,还着重提到 cur子。

看来,在使用 mo时,许多显示都得到了更新。 因此,需要明智地这样做。

i 知道:

  1. changing GDI+ to D3D can speed up display greately
  2. dirty rects allow to restrict updates to only those rectangles that changed. (major drawback is that rectangles containing lines can be as big as display area)
  3. xor technique allow to clear primitive by drawing it second time. (drawback is that it seems to be useless with multicolor images and primitives with common points)

感谢有用的通道和通道;链接。

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