在三线过滤器方面,我使用甘布代德2DMip地图绘制地图。 对异构体过滤是否有类似之处,或者我是否需要自行绘制小图? 如果是后者,人们使用什么工具?
一些方面涉及:说明我方案的最佳方式是实际使用异构体过滤?
在三线过滤器方面,我使用甘布代德2DMip地图绘制地图。 对异构体过滤是否有类似之处,或者我是否需要自行绘制小图? 如果是后者,人们使用什么工具?
一些方面涉及:说明我方案的最佳方式是实际使用异构体过滤?
Anisotropicfiling, as .implemented by OpenGL/a> 和制图硬件, 确实使用滴图。 它对案文进行了取样。 Mipmaps help adom,并将在出现时使用(并在使用适当的排雷过滤器时使用)。
您的方案使用异构体过滤器。 单个文本可作异构体过滤,就像单个文本可能或可能不使用蒸map过滤器一样。 因此,你询问你方案是否使用它是否毫无意义。
如果你通过具体说明非1.0最高异构体价值,将使用该文本。 司机在某些情况下可以使用控制小组的环境,但你无法做到这一点。
I am trying to create a 3D robot that should perform certain actions when certain body parts are clicked. I have successfully (sort of) implemented picking in that if you click on any x-plane part, it ...
I have started to implement cvDisplayLink to drive the render loop instead of nstimer, as detailed in this technical note https://developer.apple.com/library/archive/qa/qa1385/_index.html Is it ...
I have a really weird problem with PVR textures on the iPhone simulator- the framerate falls through the floor on the iPhone simulator, but on the iPhone itself it works just fine. Has anyone had any ...
I am using an opengl es iphone application. What is the most accurate way to calculate the frames per second of my application for performance tuning?
What are the best libraries/frameworks for doing 3D and/or Zoom interfaces in Java? I d like to be able to do some prototyping of creating new types of interfaces for navigating within data and ...
I am attempting to make an image stretch effect on the iphone. I make a vertex array and shift the texture data for each indice within an arbitrary radius of a background image. Then make the ...
I m trying to load an image file and use it as a texture for a cube. I m using SDL_image to do that. I used this image because I ve found it in various file formats (tga, tif, jpg, png, bmp) The code ...
I have this assignment due that requires the usage of FLTK. The code is given to us and it should compile straight off of the bat, but I am having linking errors and do not know which other libraries ...