I have started to implement cvDisplayLink to drive the render loop instead of nstimer, as detailed in this technical note https://developer.apple.com/library/archive/qa/qa1385/_index.html
Is it better to do the actual rendering within the displaylink callback itself, or should I instead call setNeedsDisplay on the view and let the main thread do the rendering?
In order to render directly in the callback, I need to lock the opengl context, which I was hoping to avoid.
Is it possible to use cvDisplayLink for timing and still render on the main thread?
Thanks in advance for any feedback....