I m looking to try and write a chess AI. Is there something i can use on the .NET framework (or maybe even a chess program scripted in Lua) that will let me write and test a chess AI without worrying about actually makign a chess game?
I wana develop a multi-player chess using c# but I don t have any idea of how to implement the restriction rules of chess with c# to be honest i ve never done even a little bit of game programming in ...