我想用SPH微粒模拟火灾。 我理解SPH背后的概念,但却不理解如何将火 model作为 flu。
- Do I have to add some temperature property to my particles from which I can derive there color?
- Do I have to take the surrounding air particles in account to create some buoyancy effect?
- Where do the particles get their heat from? Do I have to add a heat emitter over some space which creates warm particles so that the temperature then diffuses to the other particles over time?
- Are there some tutorials which describe my problem?